Game Design and Development - Associate in Applied Science - CO523
Course Sequence Total of 67** Semester Hours
* Course links open in new window.
Major Core Requirements - 31 Semester Hours
Chose one of the following options:
Programming Concentation - 12 Semester Hours
Design & Modeling Concentration - 12 Semester Hours
GAME Electives - 8 Semester Hours
Suggested Schedule
The folowing is a suggested guide for the student planning employment in the Game Design and Development field after two years of college.
First Semester
| Course |
Credit Hours |
| ART 109 |
3 |
| GAME 203 |
3 |
| CIS 130* |
4 |
| ENG 130* |
3 |
| GAME 200 |
4 |
| Total: 17 Credits |
Second Semester
| Course |
Credit Hours |
| GAME 202 |
4 |
| GAME 211 |
4 |
| CIS 236 |
4 |
| MATH 131* or MATH 141* |
4 |
| Total: 16 Credits |
Third Semester
| Course |
Credit Hours |
| CIS 261 or GAME 204 |
4 |
| CIS 246 |
4 |
| GAME Elective |
4 |
| Ged Ed |
3 |
| Social Science |
3 |
| Total: 18 Credits |
Fourth Semester
| Course |
Credit Hours |
| CIS 269 or GAME 232 |
4 |
| GAME 212 |
4 |
| GAME Elective |
4 |
| MATH 137 or GAME 207 |
4 |
| Total: 16 Credits |
Game Design and Development - Certificate of Achievement - CO524
Course Sequence Total of 40** Semester Hours
Required Courses - 24 Semester Hours
Programming Concentration - 12 Semester Hours
Design & Modeling Concentration - 12 Semester Hours
GAME Electives - 4 Semester Hours
*This course requires prerequisite fulfillment or department consent
**Effective 1/2/08
***Effective 8/17/09