JOLIET JUNIOR COLLEGE

DEPARTMENT OF COMPUTER INFORMATION

 AND OFFICE SYSTEMS

 

COURSE SYLLABUS

 

 

 

 

Course Prefix and Number               OFS 119

 

Course Title                                         QuarkXPress

 

Curriculum                                          Computer Information & Office Systems

 

 

Lecture                                                  3                                                                             

 

Lab                                                         0                                                                             

 

Credit Hours                                        3

 

Prerequisites                                       CIS 105 or consent of department

 

Catalog Description    

 

For the student interested in desktop publishing, this course introduces the features of QuarkXPress, including the basic structure and interface of the program, type and typography, copy flow, manipulating pictures and color, and using macros and scripts.  The student will learn power tips and techniques that relate to the very core of the program while producing various publications. 

 

 

 

 

Course Objectives:

 

Upon completion of the course, the student will be able to:

 

1.     Create picture boxes and rules; import and modify graphics.

2.     Create, resize, and reposition text boxes; import text boxes.

3.     Apply colors to frames, backgrounds, and text; apply color to halftones; print separations.

4.     Use the pasteboard; link text boxes; layer objects.

5.     Customize templates; use object linking and embedding; insert tagged text and jump lines; update fonts and pictures.

 

 

 

 

 

 

 

Prepared by:                                                                                          Reviewed by:

 

 

Fern Rau                                                                                                Ram Raghuraman

Dept. of CIOS                                                                                      Department Chairperson          Date

10/98                               Updated 12/00

                                        Revised 3/99

 

 

 


STUDENT MATERIALS

 

A.            Textbook                                      

 

Title:                                               QuarkXPress 4.0, An Introduction to Electronic Mechanicals

 

Author:                                          Against the Clock

 

Publisher:                                      Prentice Hall

 

 

 

 

B.            Other Required Materials          

 

 

 

 

        C.            Student Evaluation (Type of Grading)

 

                        To be determined by the instructor.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


                    Teaching Aids or

Week/Days                   Topic or Class Activity                                                                                   Special Instruction

 

        1                              Chapters 1 and 2                                         

 

2                              Chapter 3

                                                     

3                              Chapter 4

 

4                              Chapters 5 and 6

 

5                              Chapter 7

 

6                              Chapter 8, Test on Chapters 1-6

 

7                              Chapter 9

 

8                              Chapter 10

 

9                              Chapter 11

 

10                            Chapter 12

 

11                            Chapter 13, Test on Chapters 7-12

 

12                            Chapter 14

 

13                            Chapter 15

 

14                            Chapter 16

 

15                            Chapter 17

 

16                            Test on Chapters 13-17, Projects Due

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


OBJECTIVES

 

 


The student will:

 

1.        Create, save, and print a document in QuarkXPress; create picture boxes and rules; import and modify graphics.

2.        Create, resize, and reposition text boxes; import text boxes; apply character and paragraph formatting.

3.        Reproduce color documents; apply colors to frames, backgrounds, and text; apply color to halftones; print separations.

4.        Use the pasteboard; link text boxes; layer objects.

5.        Fine tune character aesthetics; create and apply style sheets; align columns.

6.        Create master pages and templates.

7.        Customize a template; use object linking and embedding; insert tagged text and jump lines.

8.        Change the contrast of black-and-white photographs; define halftone screens.

9.        Update fonts and pictures.